Tyler Walters - Technical Artist
       2013 Infected Wars       Studio: Action Mobile Games
      Credit: Core Team
      Platforms: iOS, Playstation Vita

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  • Dynamic day and night cycle
  • Lighting
  • Procedural weather system & vfx
  • Materials (water, characters, skybox) 
  • Houdini & Unreal tools
  • Environment optimizations
  • Rendering iterations with graphics engineers



Supported project with various sets of keyframed animations. One of my favorite results was from implementing additive head roll/bob animations that made the zombies appear weak in the neck and much more unique/dynamic.